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DPPI
2003
ACM
14 years 1 months ago
Modeling the socio-cultural context
It’s been noticed that recognizing the end user’s needs and expectations are increasingly important factors for creating successful products. In the Mode-project we are studyi...
Pertti Aula, Janne Pekkala, Jenni Romppainen
CANDC
2009
ACM
14 years 2 months ago
Subliminal wiretapping
Subliminal Wiretapping is a subtly interactive artwork that utilizes random number generation modified through mindmatter effects to supply a continuous stream of words. Frequent,...
Shawn Lawson
ICSR
2004
Springer
14 years 1 months ago
Feature Dependency Analysis for Product Line Component Design
Analyzing commonalities and variabilities among products of a product line is an essential activity for product line asset development. A feature-oriented approach to commonality a...
Kwanwoo Lee, Kyo Chul Kang
WETICE
2000
IEEE
14 years 18 days ago
Towards an Evaluation Methodology for the Development of Research-Oriented Virtual Communities
A virtual community is a group of people whose shared needs and/or interests are largely communicated within, and mediated by Webenabled interactions, e.g., within a Website. Whil...
Janet Ho, Monica M. C. Schraefel, Mark H. Chignell
EUC
2008
Springer
13 years 10 months ago
UMDD: User Model Driven Software Development
The existing software engineering seldom considers software usability, and Human-Computer Interaction (HCI) techniques which can improve the software usability cannot guarantee de...
Xiaochun Wang, Yuanchun Shi