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CSCW
2004
ACM
14 years 2 months ago
Lilsys: Sensing Unavailability
As communications systems increasingly gather and propagate information about people’s reachability or “presence”, users need better tools to minimize undesired interruption...
James Begole, Nicholas E. Matsakis, John C. Tang
PCM
2004
Springer
118views Multimedia» more  PCM 2004»
14 years 2 months ago
Reach-Through-the-Screen: A New Metaphor for Remote Collaboration
For some years, our group at FX Palo Alto Laboratory has been developing technologies to support meeting recording, collaboration, and videoconferencing. This paper presents severa...
Jonathan Foote, Qiong Liu, Don Kimber, Patrick Chi...
ICDAR
2003
IEEE
14 years 2 months ago
On-line Overlaid-Handwriting Recognition Based on Substroke HMMs
This paper proposes a novel handwriting recognition interface for wearable computing where users write characters continuously without pauses on a small single writing box. Since ...
Hiroshi Shimodaira, Takashi Sudo, Mitsuru Nakai, S...
NETGAMES
2003
ACM
14 years 2 months ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...
ISMIS
2003
Springer
14 years 2 months ago
Enacting an Agent-Based Digital Self in a 24x7 Web Services World
As broadband access to the Internet becomes pervasive, the need for a 24 hours a day, seven days a week (24x7) interface within the client devices, requires a level of sophisticati...
Steve Goschnick