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» Informal User Interface for Graphical Computing
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CHI
2009
ACM
14 years 9 months ago
Cheese cam: unconscious interaction between humans and a digital camera
In everyday life, humans interact with many products. In many of these interactions, a person performs an action with, toward, or in the vicinity of a product and then the product...
Boram Lee, Woohun Lee
CHI
2008
ACM
14 years 9 months ago
Targeting across displayless space
Multi-monitor displays and multi-display environments are now common. Cross-display cursor movement, in which a user moves the pointer from one display to another, occurs frequent...
Miguel A. Nacenta, Regan L. Mandryk, Carl Gutwin
CHI
2008
ACM
14 years 9 months ago
An error model for pointing based on Fitts' law
For decades, Fitts' law (1954) has been used to model pointing time in user interfaces. As with any rapid motor act, faster pointing movements result in increased errors. But...
Jacob O. Wobbrock, Edward Cutrell, Susumu Harada, ...
CHI
2007
ACM
14 years 9 months ago
An alternative to push, press, and tap-tap-tap: gesturing on an isometric joystick for mobile phone text entry
A gestural text entry method for mobile is presented. Unlike most mobile phone text entry methods, which rely on repeatedly pressing buttons, our gestural method uses an isometric...
Jacob O. Wobbrock, Duen Horng Chau, Brad A. Myers
CHI
2004
ACM
14 years 9 months ago
Virtual guiding avatar: an effective procedure to reduce simulator sickness in virtual environments
This study developed a new procedure, a Virtual Guiding Avatar (VGA), which combined self-motion prediction cues and an independent visual background (IVB) to alleviate simulator ...
James Jeng-Weei Lin, Habib Abi-Rached, Michal Laha...