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FPLAY
2008
13 years 9 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
CSL
2010
Springer
13 years 8 months ago
Energy and Mean-Payoff Games with Imperfect Information
We consider two-player games with imperfect information and quantitative objective. The game is played on a weighted graph with a state space partitioned into classes of indistingu...
Aldric Degorre, Laurent Doyen, Raffaella Gentilini...
FSTTCS
2005
Springer
14 years 1 months ago
Semiperfect-Information Games
Much recent research has focused on the applications of games with ω-regular objectives in the control and verification of reactive systems. However, many of the game-based model...
Krishnendu Chatterjee, Thomas A. Henzinger
ICASSP
2011
IEEE
12 years 11 months ago
Delayless soft-decision decoding of high-quality audio transmitted over awgn channels
Short-range wireless audio transmission with high quality on the one hand often encounters error-prone channels, while on the other hand decoding delay plays a critical role in th...
Florian Pflug, Tim Fingscheidt
ICIP
2004
IEEE
14 years 9 months ago
Joint object-based video encoding and power management for energy efficient wireless video communications
In this paper, we consider dynamic resource allocation for object-based wireless video communications. In object-based video coding, a video frame is comprised of objects that are...
Haohong Wang, Yiftach Eisenberg, Fan Zhai, Aggelos...