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170
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ICRA
2005
IEEE
124views Robotics» more  ICRA 2005»
15 years 11 months ago
Swarm Coordination for Pursuit Evasion Games using Sensor Networks
— In this work we consider the problem of pursuit evasion games (PEGs) where a group of pursuers is required to detect, chase and capture a group of evaders with the aid of a sen...
Luca Schenato, Songhwai Oh, Shankar Sastry, Prasan...
ICCBR
2005
Springer
15 years 11 months ago
Advertising Strategies: Learning Competence through Cooperative Game Playing
In this paper we consider the competition on the Internet between information providers to maximise their exposure to a relevant audience. Spammers and Search engine gamers adopt a...
Paolo Avesani, Conor Hayes
142
Voted
HUC
2004
Springer
15 years 11 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
134
Voted
FOCS
1990
IEEE
15 years 10 months ago
Coin-Flipping Games Immune against Linear-Sized Coalitions (Extended Abstract)
d abstract) Noga Alon IBM Almaden Research Center, San Jose, CA 95120 and Sackler Faculty of Exact Sciences, Tel Aviv University, Tel Aviv, Israel Moni Naor IBM Almaden Research Ce...
Noga Alon, Moni Naor
AAMAS
2006
Springer
15 years 6 months ago
Handling Communication Restrictions and Team Formation in Congestion Games
Abstract. There are many domains in which a multi-agent system needs to maximize a "system utility" function which rates the performance of the entire system, while subje...
Adrian K. Agogino, Kagan Tumer