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186
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IUI
2012
ACM
14 years 1 months ago
Summarizing sporting events using twitter
The status updates posted to social networks, such as Twitter and Facebook, contain a myriad of information about what people are doing and watching. During events, such as sports...
Jeffrey Nichols, Jalal Mahmud, Clemens Drews
OZCHI
2009
ACM
16 years 26 days ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
JOCN
2010
85views more  JOCN 2010»
15 years 4 months ago
The Blame Game: The Effect of Responsibility and Social Stigma on Empathy for Pain
■ This investigation combined behavioral and functional neuroimaging measures to explore whether perception of pain is modulated by the targetʼs stigmatized status and whether ...
Jean Decety, Stephanie Echols, Joshua Correll
205
Voted
GAMESEC
2010
244views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
The Password Game: Negative Externalities from Weak Password Practices
The combination of username and password is widely used as a human authentication mechanism on the Web. Despite this universal adoption and despite their long tradition, password s...
Sören Preibusch, Joseph Bonneau
CHI
2009
ACM
16 years 6 months ago
EyeSpy: supporting navigation through play
This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or tex...
Marek Bell, Stuart Reeves, Barry Brown, Scott Sher...