In this paper we explain how we built cueTable, a multi-touch interactive tabletop, as a base technology to explore new interaction concepts for cooperative and competitive multi-...
Our research proposes a simple buyer/seller game that captures the incentives dictating the interaction between peers in resource trading peer-to-peer networks. We prove that for ...
The difficulty of maintaining effective testbed partnerships, among users of computer-based tools and builders of those tools, has been an obstacle to the success of science colla...
: Salmetintroduced a notion of hypothetical knowledge and showed how it could be used to capture the type of counterfactual reasoning necessary to force the backwards induction sol...
: Children's privacy has become critical with the increasing use of the Internet for commercial purposes and corresponding increase in requests for information. 65% of childre...
Karthik Channakeshava, Kaigui Bian, Michael S. Hsi...