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CHI
2006
ACM
14 years 10 months ago
A continuous and objective evaluation of emotional experience with interactive play environments
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen
INFOCOM
2009
IEEE
14 years 4 months ago
Decentralized Stochastic Control of Delay Tolerant Networks
—We study in this paper optimal stochastic control issues in delay tolerant networks. We first derive the structure of optimal two-hop forwarding policies. In order to be implem...
Eitan Altman, Giovanni Neglia, Francesco De Pelleg...
IV
2009
IEEE
107views Visualization» more  IV 2009»
14 years 4 months ago
Multiscale Visual Analysis of Lexical Networks
A lexical network is a very useful resource for natural language processing systems. However, building high quality lexical networks is a complex task. “Jeux de mots” is a web...
Guillaume Artignan, Mountaz Hascoët, Mathieu ...
SAGT
2009
Springer
192views Game Theory» more  SAGT 2009»
14 years 4 months ago
Better with Byzantine: Manipulation-Optimal Mechanisms
Abstract. A mechanism is manipulable if it is in some agents’ best interest to misrepresent their private information. The revelation principle establishes that, roughly, anythin...
Abraham Othman, Tuomas Sandholm
MM
2009
ACM
138views Multimedia» more  MM 2009»
14 years 4 months ago
WOW: wild-open warning for broadcast basketball video based on player trajectory
In basketball games, wild-open means that there is an offensive player not well defended by his/her opponents. The occurrence of wild-open usually implies the existence of a succe...
Ming-Hsiu Chang, Ming-Chun Tien, Ja-Ling Wu