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ATAL
2011
Springer
12 years 10 months ago
Interactive storytelling with temporal planning
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
CORR
2008
Springer
98views Education» more  CORR 2008»
13 years 10 months ago
The Physical World as a Virtual Reality
This paper explores the idea that the universe is a virtual reality created by information processing, and relates this strange idea to the findings of modern physics about the ph...
Brian Whitworth
CACM
2002
106views more  CACM 2002»
13 years 10 months ago
Testing and demonstrating context-aware services with Quake III Arena
Developers of context-aware services, i.e. services that make use of sensory information from the environment of their users, often find testing and demonstrating services to be di...
Markus Bylund, Fredrik Espinoza
CHI
2005
ACM
14 years 10 months ago
PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents
There is an asymmetry in many tangible interfaces: while phicons can be used to manipulate digital information, the reverse is often not possible ? the digital world cannot push b...
Kher Hui Ng, Steve Benford, Boriana Koleva
IROS
2007
IEEE
100views Robotics» more  IROS 2007»
14 years 4 months ago
Incremental behavior acquisition based on reliability of observed behavior recognition
— We propose a novel approach for acquisition and development of behaviors through observation in multi-agent environment. Observed behaviors of others give fruitful hints for a ...
Tomoki Nishi, Yasutake Takahashi, Minoru Asada