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IADIS
2004
13 years 11 months ago
A Study on Mobile Game Adoption Under HPI(High-Speed Portable Internet) Environment
Mobile game is considered as one of the emerging mobile services in recent years. A number of mobile game companies have been established and on-line game providers have also atte...
Young Seog Yoon, Im Sook Há, Mun Kee Choi
GECCO
2006
Springer
162views Optimization» more  GECCO 2006»
14 years 1 months ago
Indirect co-evolution for understanding belief in an incomplete information dynamic game
This study aims to design a new co-evolution algorithm, Mixture Co-evolution which enables modeling of integration and composition of direct co-evolution and indirect coevolution....
Nanlin Jin
WINE
2005
Springer
107views Economy» more  WINE 2005»
14 years 3 months ago
Price of Anarchy of Network Routing Games with Incomplete Information
We consider a class of networks where n agents need to send their traffic from a given source to a given destination over m identical, non-intersecting, and parallel links. For suc...
Dinesh Garg, Yadati Narahari
CORR
2006
Springer
108views Education» more  CORR 2006»
13 years 10 months ago
Mutual Information Games in Multi-user Channels with Correlated Jamming
We investigate the behavior of two users and one jammer in an additive white Gaussian noise (AWGN) channel with and without fading when they participate in a noncooperative zero-su...
Shabnam Shafiee, Sennur Ulukus
MFCS
2010
Springer
13 years 8 months ago
Parity Games with Partial Information Played on Graphs of Bounded Complexity
Abstract. We address the strategy problem for parity games with partial information and observable colors, played on finite graphs of bounded graph complexity. We consider several...
Bernd Puchala, Roman Rabinovich