Multiagent distributed resource allocation requires that agents act on limited, localized information with minimum communication overhead in order to optimize the distribution of ...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
We consider the problem of finding optimal strategies in infinite extensive form games with incomplete information that are repeatedly played. This problem is still open in lite...
Alessandro Lazaric, Jose Enrique Munoz de Cote, Ni...
We study algorithmic questions concerning a basic microeconomic congestion game in which there is a single provider that offers a service to a set of potential customers. Each cus...
A long-running difficulty with conventional game theory has been how to modify it to accommodate the bounded rationality of all real-world players. A recurring issue in statistica...