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CHI
2003
ACM
14 years 7 months ago
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
CHI
2009
ACM
14 years 8 months ago
Bringing web 2.0 to government research: a case study
DASHlink is a public NASA research collaboration website. Web 2.0 style content generation and social software technologies along with a communitymoderated posting policy make it ...
Francesca A. Barrientos, Elizabeth A. Foughty, Daw...
CHI
2008
ACM
14 years 7 months ago
Impromptu: a new interaction framework for supporting collaboration in multiple display environments and its field evaluation fo
We present a new interaction framework for collaborating in multiple display environments (MDEs) and report results from a field study investigating its use in an authentic work s...
Jacob T. Biehl, William T. Baker, Brian P. Bailey,...
CSCW
2006
ACM
14 years 1 months ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
CSCW
2006
ACM
14 years 1 months ago
Not all sharing is equal: the impact of a large display on small group collaborative work
Large, shared displays are used in support of many forms of collaborative work and are generally assumed to benefit the work. We investigate this in a qualitative study of an inte...
Stephanie Wilson, Julia Galliers, James Fone