How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
We consider the problem of incorporating end-user advice into reinforcement learning (RL). In our setting, the learner alternates between practicing, where learning is based on ac...
Kshitij Judah, Saikat Roy, Alan Fern, Thomas G. Di...
The Semantic Web is facing the important challenge to maintain its promise of a real world-wide graph of interconnected resources. Unfortunately, while URIs almost guarantee a dir...
1 A knowledge acquisition process that has been implemented by a virtual team for the development of a knowledge based early warning system in Material Recovery Facilities (MRFs) o...
Ioannis M. Dokas, Konstantinos Kitis, Christos Dod...
This paper describes a design approach for creating generic computer user interfaces with spatial auditory displays. It proposes a structured depiction process from formulating mo...