Any systematic decision-making design selects a decision strategy that makes the resulting closed-loop behaviour close to the desired one. Fully Probabilistic Design (FPD) describe...
During software requirements analysis and design steps, developers and stakeholders have many alternatives of artifacts such as software component selection and should make decisi...
Making architectural decisions based on requirements, analyzing cost-benefit trade-offs, and keeping design options open is a difficult task. Existing work on classification of ar...
In many situations, a set of hard constraints encodes the feasible configurations of some system or product over which multiple users have distinct preferences. However, making su...
A method of obtaining well-founded and reproducible results in clinical decision making is presented. It is based on "diagnostic games", a procedure of elicitation and fo...