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UIST
1993
ACM
14 years 1 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
IJCV
2002
185views more  IJCV 2002»
13 years 8 months ago
Vision and the Atmosphere
Current vision systems are designed to perform in clear weather. Needless to say, in any outdoor application, there is no escape from "bad" weather. Ultimately, computer ...
Srinivasa G. Narasimhan, Shree K. Nayar
CHI
2005
ACM
14 years 9 months ago
Distract-R: rapid prototyping and evaluation of in-vehicle interfaces
As driver distraction from in-vehicle devices increasingly becomes a concern on our roadways, researchers have searched for better scientific understanding of distraction along wi...
Dario D. Salvucci, Mark Zuber, Ekaterina Beregovai...
MOBILITY
2009
ACM
14 years 3 months ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
CAISE
2005
Springer
14 years 2 months ago
An MDD annotation methodology for Semantic Enhanced Service Oriented Architectures
Service Oriented Architectures are increasingly being used to achieve interoperability among heterogeneous systems. SOAs help developers to integrate different architectures in ord...
Lorenzo Pondrelli