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ICCBR
2005
Springer
14 years 2 months ago
Advertising Strategies: Learning Competence through Cooperative Game Playing
In this paper we consider the competition on the Internet between information providers to maximise their exposure to a relevant audience. Spammers and Search engine gamers adopt a...
Paolo Avesani, Conor Hayes
WAIM
2004
Springer
14 years 2 months ago
Learning-Based Top-N Selection Query Evaluation over Relational Databases
A top-N selection query against a relation is to find the N tuples that satisfy the query condition the best but not necessarily completely. In this paper, we propose a new method ...
Liang Zhu, Weiyi Meng
PAKDD
2010
ACM
212views Data Mining» more  PAKDD 2010»
14 years 1 months ago
Fast Perceptron Decision Tree Learning from Evolving Data Streams
Abstract. Mining of data streams must balance three evaluation dimensions: accuracy, time and memory. Excellent accuracy on data streams has been obtained with Naive Bayes Hoeffdi...
Albert Bifet, Geoffrey Holmes, Bernhard Pfahringer...
ROBOCUP
2001
Springer
96views Robotics» more  ROBOCUP 2001»
14 years 1 months ago
Strategy Learning for a Team in Adversary Environments
Team strategy acquisition is one of the most important issues of multiagent systems, especially in an adversary environment. RoboCup has been providing such an environment for AI a...
Yasutake Takahashi, Takashi Tamura, Minoru Asada
DATE
1999
IEEE
135views Hardware» more  DATE 1999»
14 years 1 months ago
Combinational Equivalence Checking Using Satisfiability and Recursive Learning
The problem of checking the equivalence of combinational circuits is of key significance in the verification of digital circuits. In recent years, several approaches have been pro...
João P. Marques Silva, Thomas Glass