As the amount of multimodal meetings data being recorded increases, so does the need for sophisticated mechanisms for accessing this data. This process is complicated by the diffe...
This article introduces HephaisTK, a toolkit for rapid prototyping of multimodal interfaces. After briefly discussing the state of the art, the architecture traits of the toolkit ...
Magic Lens is a small inset window embedded in a large context view, which provides an alternative view to the region of interest selected from the context view. This metaphor is ...
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
In the Museum of Pure Form, we explore a novel way of presenting art to visitors of a museum, allowing them to virtually touch artefacts in a virtual museum. In order to realise t...