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VR
2011
IEEE
286views Virtual Reality» more  VR 2011»
14 years 8 months ago
Shadow walking: An unencumbered locomotion technique for systems with under-floor projection
When viewed from below, a user’s feet cast shadows onto the floor screen of an under-floor projection system, such as a sixsided CAVE. Tracking those shadows with a camera provi...
David J. Zielinski, Ryan P. McMahan, Rachel B. Bra...
ACL
2011
14 years 8 months ago
Learning From Collective Human Behavior to Introduce Diversity in Lexical Choice
We analyze collective discourse, a collective human behavior in content generation, and show that it exhibits diversity, a property of general collective systems. Using extensive ...
Vahed Qazvinian, Dragomir R. Radev
ACL
2011
14 years 8 months ago
Learning Sub-Word Units for Open Vocabulary Speech Recognition
Large vocabulary speech recognition systems fail to recognize words beyond their vocabulary, many of which are information rich terms, like named entities or foreign words. Hybrid...
Carolina Parada, Mark Dredze, Abhinav Sethy, Ariya...
CHI
2011
ACM
14 years 8 months ago
Rendering physical effects in tabletop controls
We introduce dynamic physical properties as an additional degree of freedom for passive tabletop controls. Using electromagnetic actuation, we manipulate attributes of tangibles o...
Malte Weiss, Christian Remy, Jan Borchers
CHI
2011
ACM
14 years 8 months ago
AnglePose: robust, precise capacitive touch tracking via 3d orientation estimation
We present a finger-tracking system for touch-based interaction which can track 3D finger angle in addition to position, using low-resolution conventional capacitive sensors, th...
Simon Rogers, John Williamson, Craig Stewart, Rode...