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CONEXT
2006
ACM
13 years 9 months ago
Optimal design of high density 802.11 WLANs
Abstract: The provisioning of high throughput performance infrastructure wireless networks necessitates the deployment of a high density of Access Points. While the latter improves...
Vivek P. Mhatre, Konstantina Papagiannaki
PERCOM
2005
ACM
14 years 7 months ago
PDP and GSDL: A New Service Discovery Middleware to Support Spontaneous Interactions in Pervasive Systems
In pervasive computing environments, mobile devices communicate via wireless links without requiring any fixed infrastructure. These devices must be able to discover and share ser...
Andrés Marín López, Carlos Ga...
ACMACE
2005
ACM
13 years 9 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
ICALT
2008
IEEE
14 years 1 months ago
Moving Towards Life-Long User Modeling
User Modeling is the core component for the majority of personalization services. It has become an important factor in the effort to personalise a diversity of web resources accor...
Demetris Kyriacou, Hugh C. Davis
BIRTHDAY
2005
Springer
13 years 9 months ago
Ambient Intelligence: Towards Smart Appliance Ensembles
Abstract. The vision of Ambient Intelligence is based on the ubiquity of information technology, the presence of computation, communication, and sensorial capabilities in an unlimi...
José L. Encarnação, Thomas Ki...