Sciweavers

550 search results - page 17 / 110
» Inherently Parallel Geometric Computations
Sort
View
GRAPHICSINTERFACE
2008
13 years 10 months ago
Geometric displacement on plane and sphere
This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
Elodie Fourquet, William Cowan, Stephen Mann
CVPR
2008
IEEE
14 years 10 months ago
3D surface models by geometric constraints propagation
This paper proposes a technique for estimating piecewise planar models of objects from their images and geometric constraints. First, assuming a bounded noise in the localization ...
Michela Farenzena, Andrea Fusiello
HPCA
2008
IEEE
14 years 9 months ago
Branch-mispredict level parallelism (BLP) for control independence
A microprocessor's performance is fundamentally limited by the rate at which it can resolve branch mispredictions. Control independence (CI) architectures look for useful con...
Kshitiz Malik, Mayank Agarwal, Sam S. Stone, Kevin...
ICDCN
2011
Springer
13 years 1 days ago
A High-Level Framework for Distributed Processing of Large-Scale Graphs
Distributed processing of real-world graphs is challenging due to their size and the inherent irregular structure of graph computations. We present HIPG, a distributed framework th...
Elzbieta Krepska, Thilo Kielmann, Wan Fokkink, Hen...
ECCV
2010
Springer
13 years 11 months ago
Practical Methods For Convex Multi-View Reconstruction
Globally optimal formulations of geometric computer vision problems comprise an exciting topic in multiple view geometry. These approaches are unaffected by the quality of a provid...