This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
This paper proposes a technique for estimating piecewise planar models of objects from their images and geometric constraints. First, assuming a bounded noise in the localization ...
A microprocessor's performance is fundamentally limited by the rate at which it can resolve branch mispredictions. Control independence (CI) architectures look for useful con...
Kshitiz Malik, Mayank Agarwal, Sam S. Stone, Kevin...
Distributed processing of real-world graphs is challenging due to their size and the inherent irregular structure of graph computations. We present HIPG, a distributed framework th...
Elzbieta Krepska, Thilo Kielmann, Wan Fokkink, Hen...
Globally optimal formulations of geometric computer vision problems comprise an exciting topic in multiple view geometry. These approaches are unaffected by the quality of a provid...