3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
In order to construct three dimensional shape models of large scale architectures by a laser range finder, a number of range images are normally taken from various viewpoints and...
Scene understanding from a monocular, moving camera is a challenging problem with a number of applications including robotics and automotive safety. While recent systems have show...
Christian Wojek, Stefan Walk, Stefan Roth, Bernt S...
This paper proposes a novel camera/microphone array system capable of capturing dynamic facial expression video with synchronized speech and reconstructing realistic 3D face model...
We present an approach for simultaneous monocular 3D face pose and facial animation tracking. The pose and facial features are estimated from observed raw brightness shape-free 2D...