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» Inlining of Virtual Methods
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WSCG
2003
165views more  WSCG 2003»
15 years 3 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
AVI
2010
15 years 3 months ago
An architecture and a visual interface for tagging the 3D web
Content classification performed by end users is spreading through the web. Most of the work done so far is related to the hypermedia web. In spite of that, there is a growing mas...
Fabio Pittarello
COMPSEC
2006
110views more  COMPSEC 2006»
15 years 2 months ago
Uncovering identities: A study into VPN tunnel fingerprinting
Operating System fingerprinting is a reconnaissance method which can be used by attackers or forensic investigators. It identifies a system's identity by observing its respon...
Vafa D. Izadinia, Derrick G. Kourie, Jan H. P. Elo...
CVGIP
2007
187views more  CVGIP 2007»
15 years 2 months ago
Facial motion cloning with radial basis functions in MPEG-4 FBA
Facial Motion Cloning (FMC) is the technique employed to transfer the motion of a virtual face (namely the source) to a mesh representing another face (the target), generally havi...
Marco Fratarcangeli, Marco Schaerf, Robert Forchhe...
VLC
2008
88views more  VLC 2008»
15 years 2 months ago
Towards a specification of the ToonTalk language
ToonTalk is a child-oriented programming language whose environment is an animated virtual world, with objects that children can pick up and use as in a game, such as birds, truck...
Leonel Morgado, Ken Kahn