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» Inlining of Virtual Methods
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ISMAR
2002
IEEE
14 years 1 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
IJON
2008
100views more  IJON 2008»
13 years 8 months ago
EvOL-Neuron: Neuronal morphology generation
Virtual neurons are essential in computational neuroscience to study the relation between neuronal form and function. One way of obtaining virtual neurons is by algorithmic genera...
Ben Torben-Nielsen, Karl Tuyls, Eric O. Postma
IJCAT
2007
102views more  IJCAT 2007»
13 years 8 months ago
Synchronous collaborative systems for distributed virtual environments in Java
: This paper presents a 3D-distributed virtual environment, which allows for the creation of applications to enable multiple users to collaboratively interact in, and communicate a...
Kevin Gorman, Daneyand Singley, Yuichi Motai
CEC
2008
IEEE
14 years 3 months ago
Solution diversity in multi-objective optimization: A study in virtual reality
— Solution diversity in evolutionary multi-objective optimization is considered. Although the Pareto front is ubiquitously used for the multi-objective optimization, the method o...
Özer Ciftcioglu, Michael S. Bittermann
HAPTICS
2003
IEEE
14 years 1 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...