Sciweavers

1646 search results - page 51 / 330
» Inlining of Virtual Methods
Sort
View
BMCBI
2006
90views more  BMCBI 2006»
13 years 8 months ago
A Fourier Transformation based Method to Mine Peptide Space for Antimicrobial Activity
Background: Naturally occurring antimicrobial peptides are currently being explored as potential candidate peptide drugs. Since antimicrobial peptides are part of the innate immun...
Vijayaraj Nagarajan, Navodit Kaushik, Beddhu Mural...
C5
2007
IEEE
14 years 3 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
ATAL
2008
Springer
13 years 10 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
ICIP
2009
IEEE
14 years 9 months ago
On Clinical Validation Of Fly-over Visualization Technique For Virtual Colonoscopy
In this paper, we aim to provide the further evaluation on the recently proposed visualization technique known as Virtual Fly-Over for virtual colonoscopy by using clinical CT col...
ICCV
2007
IEEE
14 years 3 months ago
Exact Eye Contact with Virtual Humans
Abstract. This paper describes a simple yet effective method for achieving accurate, believable eye contact between humans and computer-generated characters, which to the author’...
Andrei State