Solving robotic exercises is a difficult task for students because the modeling activity involved requires students to comprehend programming, robotic design concepts as well as ba...
—In this paper we propose the progressive clamping method to better model the kinematic anisotropy of joint limits for virtual mannequins or robots. Like recent approaches our me...
This paper presents a portable, efficient method for accessing memory resident persistent objects in virtual memory in the context of the E programming language. Under the approac...
Thanks to a specific formalism for signal generation, it is possible to transpose an image processing problem to an array processing problem. For straight line characterization, t...
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...