Sciweavers

200 search results - page 4 / 40
» Input-agreement: a new mechanism for collecting data using h...
Sort
View
CHI
2006
ACM
14 years 7 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum
CHI
2006
ACM
14 years 7 months ago
Putting people in their place: an anonymous and privacy-sensitive approach to collecting sensed data in location-based applicati
The emergence of location-based computing promises new and compelling applications, but raises very real privacy risks. Existing approaches to privacy generally treat people as th...
Karen P. Tang, Pedram Keyani, James Fogarty, Jason...
HUC
2010
Springer
13 years 7 months ago
Examining micro-payments for participatory sensing data collections
The rapid adoption of mobile devices that are able to capture and transmit a wide variety of sensing modalities (media and location) has enabled a new data collection paradigm - p...
Sasank Reddy, Deborah Estrin, Mark H. Hansen, Mani...
CE
2007
111views more  CE 2007»
13 years 7 months ago
Developing strategic and reasoning abilities with computer games at primary school level
The paper reports a small-scale, long-term pilot project designed to foster strategic and reasoning abilities in young primary school pupils by engaging them in a number of comput...
Rosa Maria Bottino, Lucia Ferlino, Michela Ott, Ma...
CHI
2007
ACM
14 years 7 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...