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» Instance-Based Natural Language Generation
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IUI
2005
ACM
14 years 2 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
AI
1999
Springer
13 years 8 months ago
Using Grice's maxim of Quantity to select the content of plan descriptions
Intelligent systems are often called upon to form plans that direct their own or other agents' activities. For these systems, the ability to describe plans to people in natur...
R. Michael Young
ICALP
2005
Springer
14 years 2 months ago
Petri Algebras
The firing rule of Petri nets relies on a residuation operation for the commutative monoid of natural numbers. We identify a class of residuated commutative monoids, called Petri ...
Eric Badouel, Jules Chenou, Goulven Guillou
AAAI
2007
13 years 10 months ago
The More the Merrier: Multi-Party Negotiation with Virtual Humans
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
INTEGRATION
2000
71views more  INTEGRATION 2000»
13 years 8 months ago
A hardware implementation of realloc function
The memory intensive nature of object-oriented languages such as C++ and Java has created the need of a high-performance dynamic memory management. Objectoriented applications oft...
Witawas Srisa-an, Chia-Tien Dan Lo, J. Morris Chan...