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VTC
2008
IEEE
382views Communications» more  VTC 2008»
14 years 2 months ago
NCTUns 5.0: A Network Simulator for IEEE 802.11(p) and 1609 Wireless Vehicular Network Researches
Abstract—NCTUns is a novel network simulator and emulator that has many unique features over traditional network simulators and emulators. It is an open-source software running o...
Shie-Yuan Wang, Chih-Che Lin
VTC
2007
IEEE
105views Communications» more  VTC 2007»
14 years 2 months ago
Experimental Analysis of Broadcast Reliability in Dense Vehicular Networks
Abstract—Dedicated Short Range Communications (DSRC)based communications enable novel automotive safety applications such as an Extended Electronic Brake Light or Intersection Co...
Kishore Ramachandran, Marco Gruteser, Ryokichi Oni...
ADHOC
2005
105views more  ADHOC 2005»
13 years 7 months ago
Lessons from experimental MANET research
After almost a decade of research into ad hoc networking, MANET technology has not yet affected our way of using wireless networks. In this paper we discuss lessons to draw and ba...
Christian F. Tschudin, Per Gunningberg, Henrik Lun...
NETGAMES
2004
ACM
14 years 1 months ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart
FPGA
2003
ACM
161views FPGA» more  FPGA 2003»
14 years 28 days ago
Implementation of BEE: a real-time large-scale hardware emulation engine
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...