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» Integrating Constraints and Direct Manipulation
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VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
13 years 12 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
VRML
1999
ACM
13 years 12 months ago
An Open Virtual Environment for Autonomous Agents Using VRML and Java
We describe a VRML/Java-based virtual environment that is populated with heterogeneous articulated agents. In this simulated environment, agents compete for collecting certain obj...
Bernhard Jung, Jan-Torsten Milde
AMCP
1998
Springer
236views Multimedia» more  AMCP 1998»
13 years 11 months ago
InvenTcl: A Fast Prototyping Environment for 3D Graphics and Multimedia Applications
Abstract. This paper describes InvenTcl which is an interpretive version of Open Inventor, a 3D graphics toolkit. To create InvenTcl, the Open Inventor toolkit is \wrapped" in...
Sidney Fels, Kenji Mase
SI3D
1992
ACM
13 years 11 months ago
Three-Dimensional Widgets
The 3D components of today's user interfaces are still underdeveloped. Direct interaction with 3D objects has been limited thus far to gestural picking, manipulation with lin...
D. Brookshire Conner, Scott S. Snibbe, Kenneth P. ...
CHI
1995
ACM
13 years 11 months ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...