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» Integrating Distributed Simulation Objects
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CCGRID
2004
IEEE
14 years 28 days ago
A reputation-based trust management system for P2P networks
The open and anonymous nature of a P2P network makes it an ideal medium for attackers to spread malicious content. In this paper, we propose a reputation-based trust management sy...
Ali Aydin Selçuk, Ersin Uzun, Mark Resat Pa...
CCGRID
2004
IEEE
14 years 28 days ago
Remote partial file access using compact pattern descriptions
We present a method for the efficient access to parts of remote files. The efficiency is achieved by using a file format independent compact pattern description, that allows to re...
Thorsten Schütt, André Merzky, Andrei ...
QEST
2006
IEEE
14 years 3 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
OSDI
1994
ACM
13 years 10 months ago
Opportunistic Log: Efficient Installation Reads in a Reliable Storage Server
In a distributed storage system, client caches managed on the basis of small granularity objects can provide better memory utilization then page-based caches. However, object serv...
James O'Toole, Liuba Shrira
TIM
2011
151views more  TIM 2011»
13 years 4 months ago
IIR Filter Models of Haptic Vibration Textures
—Haptic tactile feedback is a widely used and effective technique in virtual reality applications. When an object’s surface is explored by stroking it using fingers, finger n...
Vijaya Lakshmi Guruswamy, Jochen Lang, Won-Sook Le...