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ENC
2004
IEEE
14 years 24 days ago
A Method Based on Genetic Algorithms and Fuzzy Logic to Induce Bayesian Networks
A method to induce bayesian networks from data to overcome some limitations of other learning algorithms is proposed. One of the main features of this method is a metric to evalua...
Manuel Martínez-Morales, Ramiro Garza-Dom&i...
GECCO
2007
Springer
213views Optimization» more  GECCO 2007»
14 years 3 months ago
Genetically programmed learning classifier system description and results
An agent population can be evolved in a complex environment to perform various tasks and optimize its job performance using Learning Classifier System (LCS) technology. Due to the...
Gregory Anthony Harrison, Eric W. Worden
AIIDE
2009
13 years 10 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
ICML
2009
IEEE
14 years 9 months ago
Binary action search for learning continuous-action control policies
Reinforcement Learning methods for controlling stochastic processes typically assume a small and discrete action space. While continuous action spaces are quite common in real-wor...
Jason Pazis, Michail G. Lagoudakis
ATAL
2009
Springer
14 years 3 months ago
Online exploration in least-squares policy iteration
One of the key problems in reinforcement learning is balancing exploration and exploitation. Another is learning and acting in large or even continuous Markov decision processes (...
Lihong Li, Michael L. Littman, Christopher R. Mans...