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AIIDE
2009
13 years 8 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
DLS
2010
146views Languages» more  DLS 2010»
13 years 5 months ago
Experiences with an icon-like expression evaluation system
The design of the Icon programming language's expression evaluation system, which can perform limited backtracking, was unique amongst imperative programming languages when c...
Laurence Tratt
SIGCSE
2009
ACM
119views Education» more  SIGCSE 2009»
14 years 8 months ago
Implications of integrating test-driven development into CS1/CS2 curricula
Many academic and industry professionals have called for more testing in computer science curricula. Test-driven development (TDD) has been proposed as a solution to improve testi...
Chetan Desai, David S. Janzen, John Clements
SFP
2003
13 years 9 months ago
Testing Scheme programming assignments automatically
Abstract In distance learning the lack of direct communication between teachers and learners makes it difficult to provide direct assistance to students while they are solving the...
Manfred Widera
OOPSLA
2004
Springer
14 years 1 months ago
Event-driven programming facilitates learning standard programming concepts
We have designed a CS 1 course that integrates event-driven programming from the very start. In [2] we argued that event-driven programming is simple enough for CS 1 when introduc...
Kim B. Bruce, Andrea Pohoreckyj Danyluk