A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
Monte Carlo methods and their subsequent simulated annealing are able to minimize general energy functions. However, the slow convergence of simulated annealing compared with more ...
Resolving local ambiguities is an important issue for shape from shading (SFS). Pixel ambiguities of SFS can be eliminated by propagation approaches. However, patch ambiguities st...
The goal of `Computer Augmented Environments' is to bring computational power to everyday objects with which users are already familiar, so that the user interface to this co...
In this paper, we present a patch-based regression framework for addressing the human age and head pose estimation problems. Firstly, each image is encoded as an ensemble of order...
Shuicheng Yan, Xi Zhou, Ming Liu, Mark Hasegawa-Jo...