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CGF
2010
199views more  CGF 2010»
13 years 6 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
ECCV
2008
Springer
14 years 6 months ago
Window Annealing over Square Lattice Markov Random Field
Monte Carlo methods and their subsequent simulated annealing are able to minimize general energy functions. However, the slow convergence of simulated annealing compared with more ...
Ho Yub Jung, Kyoung Mu Lee, Sang Uk Lee
CVPR
2006
IEEE
14 years 9 months ago
Shape from Shading: Recognizing the Mountains through a Global View
Resolving local ambiguities is an important issue for shape from shading (SFS). Pixel ambiguities of SFS can be eliminated by propagation approaches. However, patch ambiguities st...
Qihui Zhu, Jianbo Shi
CHI
1996
ACM
13 years 12 months ago
BrightBoard: A Video-Augmented Environment
The goal of `Computer Augmented Environments' is to bring computational power to everyday objects with which users are already familiar, so that the user interface to this co...
Quentin Stafford-Fraser, Peter Robinson
CVPR
2008
IEEE
14 years 9 months ago
Regression from patch-kernel
In this paper, we present a patch-based regression framework for addressing the human age and head pose estimation problems. Firstly, each image is encoded as an ensemble of order...
Shuicheng Yan, Xi Zhou, Ming Liu, Mark Hasegawa-Jo...