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» Integrating the improved CBP model with kernel SOM
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CGI
2004
IEEE
14 years 9 days ago
From Continuous to Discrete Games
Computer games follow a scheme of continuous simulation, coupling the rendering phase and the simulation phase. That way of operation has disadvantages that can be avoided using a...
Inmaculada García, Ramón Mollá...
PRIB
2009
Springer
187views Bioinformatics» more  PRIB 2009»
14 years 1 months ago
Semi-supervised Prediction of Protein Interaction Sentences Exploiting Semantically Encoded Metrics
Protein-protein interaction (PPI) identification is an integral component of many biomedical research and database curation tools. Automation of this task through classification ...
Tamara Polajnar, Mark A. Girolami
CVPR
2007
IEEE
14 years 10 months ago
Discriminative Cluster Refinement: Improving Object Category Recognition Given Limited Training Data
A popular approach to problems in image classification is to represent the image as a bag of visual words and then employ a classifier to categorize the image. Unfortunately, a si...
Liu Yang, Rong Jin, Caroline Pantofaru, Rahul Sukt...
ARCS
2009
Springer
14 years 3 months ago
Improving Memory Subsystem Performance Using ViVA: Virtual Vector Architecture
The disparity between microprocessor clock frequencies and memory latency is a primary reason why many demanding applications run well below peak achievable performance. Software c...
Joseph Gebis, Leonid Oliker, John Shalf, Samuel Wi...
PAMI
2011
12 years 11 months ago
Richardson-Lucy Deblurring for Scenes under a Projective Motion Path
— This paper addresses how to model and correct image blur that arises when a camera undergoes ego motion while observing a distant scene. In particular, we discuss how the blurr...
Yu-Wing Tai, Ping Tan, Michael S. Brown