Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Human performance can seriously degrade under demanding tasks. To improve performance, agents can reason about the current state of the human, and give the most appropriate and eff...
Fiemke Both, Mark Hoogendoorn, S. Waqar Jaffry, Ri...
Abstract. In this paper we introduce an agent architecture for joint action negotiation among several agents in complex environments and with negotiation time bounds. The architect...
This paper introduces a new model, i.e. state-coupled replicator dynamics, expanding the link between evolutionary game theory and multiagent reinforcement learning to multistate ...
The game of Hex is a two-player game with simple rules, a deep underlying mathematical beauty, and a strategic complexity comparable to that of Chess and Go. The massive game-tree...