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» Intelligent Agent Modeling as Serious Game
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PRIMA
2009
Springer
14 years 1 months ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
PRIMA
2009
Springer
14 years 3 months ago
Adaptation and Validation of an Agent Model of Functional State and Performance for Individuals
Human performance can seriously degrade under demanding tasks. To improve performance, agents can reason about the current state of the human, and give the most appropriate and eff...
Fiemke Both, Mark Hoogendoorn, S. Waqar Jaffry, Ri...
CCIA
2010
Springer
13 years 3 months ago
An Agent Architecture for Simultaneous Bilateral Negotiations
Abstract. In this paper we introduce an agent architecture for joint action negotiation among several agents in complex environments and with negotiation time bounds. The architect...
Angela Fabregues, Carles Sierra
ATAL
2009
Springer
14 years 3 months ago
State-coupled replicator dynamics
This paper introduces a new model, i.e. state-coupled replicator dynamics, expanding the link between evolutionary game theory and multiagent reinforcement learning to multistate ...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
AAAI
2000
13 years 10 months ago
The Game of Hex: An Automatic Theorem Proving Approach to Game Programming
The game of Hex is a two-player game with simple rules, a deep underlying mathematical beauty, and a strategic complexity comparable to that of Chess and Go. The massive game-tree...
Vadim V. Anshelevich