This paper provides a brief overview of an implicit training method used for teaching autonomous agents to represent humans in 3D Virtual Worlds without any explicit training effo...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
It is well known how challenging is the task of coding complex agents for virtual environments. This difficulty in developing and maintaining complex agents has been plaguing com...
Shape grammars play an important role in a new generation of tools for the analysis and design of products. In this work we present a general tool named Shape Grammar Interpreter (...
In this paper, we describe an approach to artificial life, which uses Qualitative Reasoning for the simulation of life within a 3D virtual environment. This system uses qualitative...
Simon Hartley, Marc Cavazza, Louis Bec, Jean-Luc L...
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...