We describe our development of Cobot, a software agent who lives in LambdaMOO, a popular virtual world frequented by hundreds of users. We present a detailed discussion of the fun...
Charles Lee Isbell Jr., Michael J. Kearns, David P...
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
This paper proposes an emotion model for life-like agents with emotions and motivations. This model consists of reactive and deliberative mechanisms. The former generates low-leve...
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...