Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
We present a performance analysis of an agent-based middleware system we have developed based on "reAgents," remotely executing agents that enhance the performance of cl...
Abstract. The paper presents an implemented model for priming speech recognition, using contextual information about salient entities. The underlying hypothesis is that, in human-r...
We took an innovative approach to service level management for network enterprise systems by using integrated monitoring, diagnostics, and adaptation services in a service-oriente...
Haiqin Wang, Guijun Wang, Alice Chen, Changzhou Wa...
We explore techniques for maintaining consistency in reasoning when employing dynamic hierarchical task decompositions. In particular, we consider the difficulty of maintaining co...