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115
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AAAI
1996
15 years 6 months ago
Scaling up Logic-Based Truth Maintenance Systems via Fact Garbage Collection
Truth maintenance systems provide caches of beliefs and inferences that support explanations and search. Traditionally, the cost of using a TMS is monotonic growth in the size of ...
John O. Everett, Kenneth D. Forbus
200
Voted
ATAL
2010
Springer
15 years 5 months ago
Role evolution in Open Multi-Agent Systems as an information source for trust
In Open Multi-Agent Systems (OMAS), deciding with whom to interact is a particularly difficult task for an agent, as repeated interactions with the same agents are scarce, and rep...
Ramón Hermoso, Holger Billhardt, Sascha Oss...
139
Voted
ATAL
2009
Springer
15 years 11 months ago
Dynamic protocols for open agent systems
Multi-agent systems where the members are developed by parties with competing interests, and where there is no access to a member’s internal state, are often classified as ‘o...
Alexander Artikis
190
Voted
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
15 years 10 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
AAAI
2012
13 years 7 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...