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IAT
2010
IEEE
13 years 6 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
TELECARE
2004
162views Healthcare» more  TELECARE 2004»
13 years 10 months ago
TeleCARE: Collaborative virtual elderly support communities
The growing percentage of elderly population imposes an urgent need to develop new approaches to care provision. Integration of a number of technologies such as multi-agent systems...
Luis M. Camarinha-Matos, Hamideh Afsarmanesh
NIME
2004
Springer
129views Music» more  NIME 2004»
14 years 1 months ago
Real-time Gesture Mapping in Pd Environment using Neural Networks
In this paper, we describe an adaptive approach to gesture for musical applications. Neural Network abstractions and interfaces are implemented in the Pure Data environment which ...
Arshia Cont, Thierry Coduys, Cyrille Henry
ATAL
2008
Springer
13 years 10 months ago
Social norm emergence in virtual agent societies
The advent of virtual environments such as SecondLife call for a distributed approach for norm emergence and spreading. In open virtual environments, monitoring various interactin...
Bastin Tony Roy Savarimuthu, Maryam Purvis, Martin...
JIRS
2010
112views more  JIRS 2010»
13 years 7 months ago
Development and Evaluation of a Chase View for UAV Operations in Cluttered Environments
Civilian applications for UAVs will bring these vehicles into low flying areas cluttered with obstacles such as building, trees, power lines, and more importantly civilians. The h...
James T. Hing, Keith W. Sevcik, Paul Y. Oh