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148
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WOA
2010
15 years 1 months ago
Programming Wireless Body Sensor Network Applications through Agents
Wireless Sensor Networks (WSNs) are currently emerging as one of the most disruptive technologies enabling and supporting next generation ubiquitous and pervasive computing scenari...
Giancarlo Fortino, Stefano Galzarano
156
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AAAI
2008
15 years 6 months ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
122
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ATAL
2003
Springer
15 years 9 months ago
Resource allocation games with changing resource capacities
In this paper we study a class of resource allocation games which are inspired by the El Farol Bar problem. We consider a system of competitive agents that have to choose between ...
Aram Galstyan, Shashikiran Kolar, Kristina Lerman
129
Voted
AAAI
2006
15 years 5 months ago
QUICR-Learning for Multi-Agent Coordination
Coordinating multiple agents that need to perform a sequence of actions to maximize a system level reward requires solving two distinct credit assignment problems. First, credit m...
Adrian K. Agogino, Kagan Tumer
136
Voted
ATAL
2004
Springer
15 years 9 months ago
Adaptive Information Infrastructures for the e-Society
Abstract. Positioned at the confluence between human/machine and hardware/software integration and backed by a solid proof of concept realized through several scenarios encompassin...
Mihaela Ulieru