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IAAI
2003
13 years 8 months ago
Teachable Agents: Learning by Teaching Environments for Science Domains
The crisis in science education and the need for innovative computer-based learning environments has prompted us to develop a multi-agent system, Betty’s Brain that implements t...
Krittaya Leelawong, Karun Viswanath, Joan M. Davis...
FLAIRS
2007
13 years 9 months ago
The Design and Implementation of a Successful General Game Playing Agent
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
David M. Kaiser
ECAI
2008
Springer
13 years 9 months ago
Infection-Based Norm Emergence in Multi-Agent Complex Networks
We propose a computational model that facilitates agents in a MAS to collaboratively evolve their norms to reach the best norm conventions. Our approach borrows from the social con...
Norman Salazar, Juan A. Rodríguez-Aguilar, ...
ATAL
2000
Springer
13 years 11 months ago
Architectures and Idioms: Making Progress in Agent Design
This chapter addresses the problem of producing and maintaining progress in agent design. New architectures often hold important insights into the problems of designing intelligenc...
Joanna Bryson, Lynn Andrea Stein
FLAIRS
2001
13 years 8 months ago
A Multimodal Shopping Assistant for Home E-Commerce
Electronic Commerce has rapidly grown with the expansion of the Internet. E-commerce has also become a promising field for applying agent and Artificial Intelligence technologies....
Mehrdad Jalali-Sohi, Feza Baskaya