For any embodied, mobile, autonomous agent it is essential to control its actuators appropriately for the faced task. This holds for natural organisms as well as for robots. If sev...
In this paper, the automatic customization of an agent-based medical system is approached by means of ontologies. The particular case of Home Care studied and developed in the EU K...
Abstract. Belief merging is often described as the process of defining a base which best represents the beliefs of a group of agents (a profile of belief bases). The resulting base...
In this paper we propose an evolutionary approach capable of successfully combining rules to play the popular video game, Ms. PacMan. In particular we focus our attention on the be...
In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...