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AIIA
2007
Springer
14 years 1 months ago
A 3D Virtual Model of the Knee Driven by EMG Signals
A 3D virtual model of the human lower extremity has been developed for the purpose of examining how the neuromuscular system controls the muscles and generates the desired movement...
Massimo Sartori, Gaetano Chemello, Enrico Pagello
C5
2005
IEEE
14 years 1 months ago
Filters and Tasks in Croquet
Croquet [11,12] is a collaborative 3D platform that allows users to work together to create and share ideas. From the beginning we have worked to ensure that the Croquet interface...
David A. Smith, Andreas Raab, Yoshiki Ohshima, Dav...
CHI
2004
ACM
14 years 1 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CA
2002
IEEE
14 years 21 days ago
Specifying MPEG-4 Body Behaviors
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...
Anthony Guye-Vuillème, Daniel Thalmann
ATAL
2010
Springer
13 years 8 months ago
MAS-DisCoSim 4 PDP: a testbed for multi-agent solutions to PDPs
This demo illustrates MAS-DisCoSim 4 PDP, a testbed environment for evaluating distributed multi-agent system solutions to pickup and delivery problems (PDPs). PDPs are well-studi...
Jelle Van Gompel, Bart Tuts, Rutger Claes, Mario C...