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ATAL
2009
Springer
14 years 9 days ago
Virtual institutions prototype
Virtual Institutions are Virtual Worlds with normative regulation of participants’ interactions. This paradigm is based on normative multiagent systems and is technologically su...
Anton Bogdanovych, Simeon J. Simoff, Marc Esteva
CHI
2009
ACM
14 years 8 months ago
Aurally and visually enhanced audio search with soundtorch
Finding a specific or an artistically appropriate sound in a vast collection comprising thousands of audio files containing recordings of, say, footsteps, gunshots, and thundercla...
Sebastian Heise, Michael Hlatky, Jörn Lovisca...
ACMDIS
2000
ACM
14 years 1 days ago
Mapping the Physical World to Psychological Reality: Creating Synthetic Environments
The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
Ronald W. Noel, Claudia M. Hunter
AVI
2004
13 years 9 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
HAPTICS
2009
IEEE
14 years 2 months ago
Collaborative haptic environment assessment
Collaborative virtual environments (CVE) allow users from different geographical locations to execute a shared task by acting upon the same entities in the virtual world. Most of ...
Felix G. Hamza-Lup, Benjamin M. Lambeth, James LaP...