Sciweavers

515 search results - page 10 / 103
» Interacting with Virtual Humans through Body Actions
Sort
View
HICSS
2010
IEEE
164views Biometrics» more  HICSS 2010»
14 years 3 months ago
Embodied Social Presence Theory
We discuss and reflect on the importance of embodiment, context, and spatial proximity as they pertain to the sense of presence obtained by individuals in virtual environments. We...
Brian E. Mennecke, Janea L. Triplett, Lesya M. Has...
ISWC
2006
IEEE
14 years 2 months ago
Low Power Wearable Audio Player Using Human Body Communications
This paper presents a prototype wearable audio player system to playback the digital audio signal transmitted through the wearer’s body without any wire. To significantly reduce...
Seong-Jun Song, Seung-Jin Lee, Namjun Cho, Hoi-Jun...
CHI
2003
ACM
14 years 9 months ago
Gaze- vs. hand-based pointing in virtual environments
This paper contributes to the nascent body of literature on pointing performance in Virtual Environments (VEs), comparing gaze- and hand-based pointing. Contrary to previous findi...
Nathan Cournia, John D. Smith, Andrew T. Duchowski
ICAD
2004
13 years 10 months ago
Interaction Sound Feedback in a Haptic Virtual Environment to Improve Motor Skill Acquisition
This paper describes the concept and the realisation of a research prototype of a haptic environment that is enhanced with sound feedback to impart implicit knowledge and to teach...
Christian Müller-Tomfelde
CW
2006
IEEE
14 years 2 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...