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» Interacting with Virtual Humans through Body Actions
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NIPS
1993
13 years 10 months ago
Computational Elements of the Adaptive Controller of the Human Arm
We consider the problem of how the CNS learns to control dynamics of a mechanical system. By using a paradigm where a subject's hand interacts with a virtual mechanical envir...
Reza Shadmehr, Ferdinando A. Mussa-Ivaldi
DSVIS
2005
Springer
14 years 2 months ago
Formalising Performative Interaction
Abstract. In this paper we attempt to formalise some of the basic attributes of performative interaction against a background of sociological analysis in order to better understand...
Alan J. Dix, Jennifer G. Sheridan, Stuart Reeves, ...
ISMAR
2008
IEEE
14 years 3 months ago
Collocated AAR: Augmenting After Action Review with Mixed Reality
This paper proposes collocated After Action Review (AAR) of training experiences. Through Mixed Reality (MR), collocated AAR allows users to review past training experiences in si...
John Quarles, Samsun (Sem) Lampotang, Ira Fischler...
ICPP
2008
IEEE
14 years 3 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
PG
2002
IEEE
14 years 1 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...