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ECML
2006
Springer
13 years 11 months ago
Learning in One-Shot Strategic Form Games
Abstract. We propose a machine learning approach to action prediction in oneshot games. In contrast to the huge literature on learning in games where an agent's model is deduc...
Alon Altman, Avivit Bercovici-Boden, Moshe Tennenh...
SIGIR
2009
ACM
14 years 2 months ago
Detecting spammers and content promoters in online video social networks
A number of online video social networks, out of which YouTube is the most popular, provides features that allow users to post a video as a response to a discussion topic. These f...
Fabrício Benevenuto, Tiago Rodrigues, Virg&...
MM
2010
ACM
183views Multimedia» more  MM 2010»
13 years 8 months ago
MediaPick: tangible semantic media retrieval system
This paper addresses the design and development of MediaPick [1], an interactive multi-touch system for semantic search of multimedia contents. Our solution provides an intuitive,...
Gianpaolo D'Amico, Andrea Ferracani, Lea Landucci,...
TMM
2010
224views Management» more  TMM 2010»
13 years 2 months ago
A 3-D Audio-Visual Corpus of Affective Communication
Communication between humans deeply relies on the capability of expressing and recognizing feelings. For this reason, research on human-machine interaction needs to focus on the re...
Gabriele Fanelli, Jürgen Gall, Harald Romsdor...
IEAAIE
2004
Springer
14 years 1 months ago
Recognition of Emotional States in Spoken Dialogue with a Robot
For flexible interactions between a robot and humans, we address the issue of automatic recognition of human emotions during the interaction such as embarrassment, pleasure, and af...
Kazunori Komatani, Ryosuke Ito, Tatsuya Kawahara, ...