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» Interacting with Visible Human Data Using an ImmersaDesk
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IUI
2003
ACM
14 years 1 months ago
Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
ACHI
2009
IEEE
13 years 11 months ago
SCRABBLE.GZ: A Web-Based Collaborative Game to Promote the Galician Language
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
CHI
2009
ACM
14 years 8 months ago
Reflections of everyday activities in spending data
In this paper we show that financial information can be used to sense many aspects of human activity. This simple technique gives people information about their daily lives, is ea...
Julia Schwarz, Jennifer Mankoff, H. Scott Matthews
ICIP
2004
IEEE
14 years 9 months ago
Complete 3-d models from video: a global approach
We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small...
Bruno B. Gonçalves, Pedro M. Q. Aguiar
CHI
2005
ACM
14 years 8 months ago
Interactive web usage mining with the navigation visualizer
Web usage mining, the analysis of user navigation paths through web sites, is a common technique for evaluating site designs or adaptive hypermedia techniques. However, often it i...
Eelco Herder, Harald Weinreich