The recognition of emotional information is a key step toward giving computers the ability to interact more naturally and intelligently with people. This paper presents a completel...
Eva Cerezo, Isabelle Hupont, Cristina Manresa-Yee,...
This paper presents an interactive theatre based on an embodied mixed reality space and wearable computers. Embodied computing mixed reality spaces integrate ubiquitous computing,...
Adrian David Cheok, Wang Weihua, Xubo Yang, Simon ...
As virtual characters become more autonomous, their use in interactive drama is growing. By creating interesting and well authored personalities, these characters are able to inte...
We introduce an experimental setting to observe and measure the perception of facial expression performed by embodied conversational agents (ECAs). The experimental set-up enables...
Michael Lankes, Regina Bernhaupt, Manfred Tschelig...
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...